World Grand Prix 2019 DAY2
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hide（X JAPAN）、J（LUNA SEA）などの公式アイテムの他、今年6月に発売された鉄拳7のアートワーク、アパレルブランドRUDIE’S、格闘技イベントRIZIN、名古屋まつり2017のメインビジュアルなど、ジャンル問わず幅広く活動中。
世界最速（スピードスター）と呼ばれるライブパフォーマンスでは国内外問わず出演。デジタルアートバトルLIMITSでは現在世界ランキング1位。サンディエゴにて開催されたアメリカ最大のコミコンSDCCへの招待や、マイクロソフトsurfacePro4発売日デモンストレーション、G-SHOCK REAL TOUGHNESS2016、国民文化祭あいち2016など。
In 2006, after independence, engaged mainly in apparel, games, etc. Festival artwork Tekken 7 other official items, such as hide (X JAPAN) and J (LUNA SEA) was released in June this year, apparel brand RUDIE'S, mixed martial arts events RIZIN, Nagoya main Visual of 2017,
Regardless of genre, widely during the activity. In the live performance is called the world's fastest (speed star) and both domestic and overseas appearances. Current world ranking in digital art battle LIMITS 1.
An invitation to the United States was held in San Diego's biggest Comic Con SDCC, Microsoft surfacePro4 release, demonstration and REAL g-shock TOUGHNESS2016, national cultural festival Aichi, 2016. Painter and live artists, these two pillars at the world.
Known for his speed and dynamic strokes, his unique original drawing skills, he is the all time ranked number artist.
His record shows his experience as an competitive artist on stage.
He has been a freelance illustrator since 2006 and active as a live performance artist.
He live is Nagoya with two cats.
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Anthony Jones comes from small beginnings. Raised in a military family he traveled throughout the states and landed in Barstow California. There he learned how boredom and isolation would lead to greater ambitions and drive to do more. That’s when he decided to leave the small town and try his hand at something bigger. Concept art for video games and movies.
Starting in 2007, he would land his first real jobs working as a concept artist and soon grow to bigger and better opportunities. He would grow a lot in the industry and his ambition would lead him to work on such projects like the God of War franchise, Magic the Gathering, X-Men Days of Future Past and for companies like Blizzard, Paramount, Insomniac Games and many more.
But that very ambition also lead to many mistakes and failures which drove him to try to be more helpful for his industry and teach younger artists to do better than himself. So he began to teach online tutorials and mentor-ships to try to help as many people as possible. He does it under his artist alias ‘Robotpencil’ and to this day it is still the very thing he loves to do the most. And he tries to stay sharp by doing freelance for both large and small companies. From AAA titles to small indies.
As a pass time, he began to learn programming and making his own games, in hopes to teach others how to make their own creations and potentially be lucrative in their own right. Regardless of how small their beginnings may be!